element
The element module defines reference elements such as the
LineReference and TriangleReference, but also more exotic
objects like the MosaicReference. A set of (interconnected) elements
together form a nutils.topology.Topology. Elements have edges and
children (for refinement), which are in turn elements and map onto self by an
affine transformation. They also have a well defined reference coordinate
system, and provide pointsets for purposes of integration and sampling.
- class nutils.element.Reference(ndims)
Bases:
SingletonReference element.
- vertices
Array of shape
nverts x ndimsthat defines the coordinates of the element’s vertices.
- edge_vertices
Sequence of integer arrays that specifies per edge (outer sequence, corresponding to
edges) for each vertex (inner sequence, corresponding toedges[iedge].vertices) its index invertices.
- property simplices
Partition of the element consisting of simplices.
The simplices attribute is a sequence of integer arrays that specify per simplex the indices of the vertices in
vertices.
- property simplex_transforms
Sequence of transforms from simplex to parent element.
The simplex_transforms attribute is a sequence of objects of type
nutils.transform.TransformItemthat provide per simplex the coordinate mapping from the simplex to the parent element. The origin of the simplex-local coordinate system maps to its first vertex, the first unit vector to the second, the second to the third, and so on.
- __mul__(self, other)
Return
self*other.
- trim(self, levels, maxrefine, ndivisions)
trim element along levelset
- class nutils.element.PointReference
Bases:
SimplexReference0D simplex
- class nutils.element.LineReference
Bases:
SimplexReference1D simplex
- class nutils.element.TriangleReference
Bases:
SimplexReference2D simplex
- class nutils.element.TetrahedronReference
Bases:
SimplexReference3D simplex